atleast_3d

paddle. atleast_3d ( *inputs, name=None ) [source]

Convert inputs to tensors and return the view with at least 3-dimension. Three or high-dimensional inputs are preserved.

Parameters
  • inputs (Tensor|list(Tensor)) – One or more tensors. The data type is float16, float32, float64, int16, int32, int64, int8, uint8, complex64, complex128, bfloat16 or bool.

  • name (str|None, optional) – Name for the operation (optional, default is None). For more information, please refer to api_guide_Name.

Returns

One Tensor, if there is only one input. List of Tensors, if there are more than one inputs.

Examples

>>> import paddle

>>> # one input
>>> x = paddle.to_tensor(123, dtype='int32')
>>> out = paddle.atleast_3d(x)
>>> print(out)
Tensor(shape=[1, 1, 1], dtype=int32, place=Place(cpu), stop_gradient=True,
[[[123]]])

>>> # more than one inputs
>>> x = paddle.to_tensor(123, dtype='int32')
>>> y = paddle.to_tensor([1.23], dtype='float32')
>>> out = paddle.atleast_3d(x, y)
>>> print(out)
[Tensor(shape=[1, 1, 1], dtype=int32, place=Place(cpu), stop_gradient=True,
[[[123]]]), Tensor(shape=[1, 1, 1], dtype=float32, place=Place(cpu), stop_gradient=True,
[[[1.23000002]]])]

>>> # more than 3-D input
>>> x = paddle.to_tensor(123, dtype='int32')
>>> y = paddle.to_tensor([[[[1.23]]]], dtype='float32')
>>> out = paddle.atleast_3d(x, y)
>>> print(out)
[Tensor(shape=[1, 1, 1], dtype=int32, place=Place(cpu), stop_gradient=True,
[[[123]]]), Tensor(shape=[1, 1, 1, 1], dtype=float32, place=Place(cpu), stop_gradient=True,
[[[[1.23000002]]]])]